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June 9, 2012
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:iconbloochikin:
Animation from my 2d principles class. This was our second to last one before the end of the quarter. I got a perfect score on this one, which I was made aware by fellow classmates that it was apparently a big deal, since he hardly EVER gives perfect scores.
I personally see issues with it but shhhhh, he doesn't need to know.

The coloring sucks, but it was unnecessary anyway; I was more focused on the animation
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:iconreaperff7:
~reaperff7 Jun 12, 2012  Student Filmographer
Excellent as per usual Najja!
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:iconcreatorfromhell:
This is awesome :D I'm so jealous. I was accepted into Ringling for Game Art and Design but couldn't afford it. Pixar or Blizzard is my goal.
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:iconbloochikin:
~bloochikin Jun 11, 2012  Student Filmographer
Me too mate. I was accepted into their animation program, but couldn't afford it. Now I'm going to the art institute. But all you really need it the drive. Good luck!
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:iconcreatorfromhell:
Thanks! :D I've been working several jobs so I can take an online animation program. I'm already a quarter of the way there!
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:iconbloochikin:
~bloochikin Jun 15, 2012  Student Filmographer
Keep on truckin!
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:iconretrodash:
*RetroDash Jun 10, 2012  Student Digital Artist
This digital? Or traditional and digital?
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:iconbloochikin:
~bloochikin Jun 11, 2012  Student Filmographer
Yup, both. I drew it out on paper first, then scanned it, then colored it in photoshop. But I was too lazy to ink each frame so it looks sort of cut and pastey
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:iconretrodash:
*RetroDash Jun 11, 2012  Student Digital Artist
Ah. Did you put the frames together and animate it in photoshop as well? Or flash?
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:iconbloochikin:
~bloochikin Jun 15, 2012  Student Filmographer
I used Adobe bridge to import the images into photoshop layers so that it could all be in one file. Then I opened the m up as keyframes in flash from the photoshop doc. It's a bit of a process! :D
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:iconretrodash:
*RetroDash Jun 15, 2012  Student Digital Artist
Oohh, neat-o. Was just curious. Here at my school, we drew them on standard animation sheets, then took pictures of them using what they called lunchboxes. Then we'd toss em in Premiere Pro to edit the animation into a reasonable length. It was sort've an annoying process that I'm sure isn't the industry standard anymore.
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