Animation from my 2d principles class. This was our second to last one before the end of the quarter. I got a perfect score on this one, which I was made aware by fellow classmates that it was apparently a big deal, since he hardly EVER gives perfect scores. I personally see issues with it but shhhhh, he doesn't need to know.
The coloring sucks, but it was unnecessary anyway; I was more focused on the animation
Me too mate. I was accepted into their animation program, but couldn't afford it. Now I'm going to the art institute. But all you really need it the drive. Good luck!
Yup, both. I drew it out on paper first, then scanned it, then colored it in photoshop. But I was too lazy to ink each frame so it looks sort of cut and pastey
I used Adobe bridge to import the images into photoshop layers so that it could all be in one file. Then I opened the m up as keyframes in flash from the photoshop doc. It's a bit of a process!
Oohh, neat-o. Was just curious. Here at my school, we drew them on standard animation sheets, then took pictures of them using what they called lunchboxes. Then we'd toss em in Premiere Pro to edit the animation into a reasonable length. It was sort've an annoying process that I'm sure isn't the industry standard anymore.